Kamaelia docs : Kamaelia.Visualisation.PhysicsGraph3D.TopologyViewer3DWithParams.TopologyViewer3DWithParams

Kamaelia.Visualisation.PhysicsGraph3D.TopologyViewer3DWithParams.TopologyViewer3DWithParams

For examples and more explanations, see the module level docs.


class TopologyViewer3DWithParams(Kamaelia.Visualisation.PhysicsGraph3D.TopologyViewer3D.TopologyViewer3D)

TopologyViewer3DWithParams(...) -> new TopologyViewer3DWithParams component.

A component that takes incoming topology (change) data and displays it live using pygame OpenGL. A simple physics model assists with visual layout. Particle types, appearance and physics interactions can be customised.

It extends TopologyViewer3D by supporting additional parameters of "ADD" commands.

Keyword arguments (in order):

  • screensize -- (width,height) of the display area (default = (800,600))
  • fullscreen -- True to start up in fullscreen mode (default = False)
  • caption -- Caption for the pygame window (default = "Topology Viewer")
  • particleTypes -- dict("type" -> klass) mapping types of particle to classes used to render them (default = {"-":RenderingParticle})
  • initialTopology -- (nodes,bonds) where bonds=list((src,dst)) starting state for the topology (default=([],[]))
  • laws -- Physics laws to apply between particles (default = SimpleLaws(bondlength=100))
  • simCyclesPerRedraw -- number of physics sim cycles to run between each redraw (default=1)
  • border -- Minimum distance from edge of display area that new particles appear (default=100)

Methods defined here

Warning!

You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers.

__init__(self, **argd)

x.__init__(...) initializes x; see x.__class__.__doc__ for signature

doCommand(self, msg)

Proceses a topology command tuple: [ "ADD", "NODE", <id>, <name>, <positionSpec>, <particle type> ] [ "DEL", "NODE", <id> ] [ "ADD", "LINK", <id from>, <id to> ] [ "DEL", "LINK", <id from>, <id to> ] [ "DEL", "ALL" ] [ "GET", "ALL" ]

updateParticle(self, node_id, **params)

updateParticle(node_id, **params) -> updates the given node's parameters/attributes if it exists

  • node_id -- an id for an already existing node
  • params -- the updated parameters/attributes dictionary of the particle, e.g. name, texture, colour and size

Methods inherited from Kamaelia.Visualisation.PhysicsGraph3D.TopologyViewer3D.TopologyViewer3D :

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