OpenGL Label WidgetA Label widget for the OpenGL display service. This component is a subclass of OpenGLComponent and therefore uses the OpenGL display service. Example Usage4 Labels with various sizes, colours, captions and positions: Graphline( Label1 = Label(caption="That", size=(2,2,1), sidecolour=(0,200,0), position=(-3,0,-10)), Label2 = Label(caption="Boy", bgcolour=(200,100,0), position=(3,0,-10)), Label3 = Label(caption="Needs", margin=15, position=(-1,0,-10), rotation=(30,0,10)), Label4 = Label(caption="Therapy!", fontsize=20, size=(0.3,0.3,1), position=(1,0,-10)), ECHO = ConsoleEchoer(), linkages = { ("Label1", "outbox") : ("ECHO", "inbox"), ("Label2", "outbox") : ("ECHO", "inbox"), ("Label3", "outbox") : ("ECHO", "inbox"), ("Label4", "outbox") : ("ECHO", "inbox"), } ).run() How does it work?This component is a subclass of OpenGLComponent. It overrides __init__(), setup(), draw(), handleEvents() and frame(). In setup() only buildCaption() gets called where the set caption is rendered on a pygame surface. This surface is then set as OpenGL texture. In draw() a flat cuboid is drawn (if size is not specified) with the caption texture on both the front and the back surface. Kamaelia.UI.OpenGL.Label.Labelclass Label(OpenGLComponent)Label(...) -> A new Label component. A Label widget for the OpenGL display service. Keyword arguments:
Methods defined hereWarning! You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers. __init__(self, **argd)x.__init__(...) initializes x; see x.__class__.__doc__ for signature buildCaption(self)Pre-render the text to go on the label. draw(self)Draw label cuboid. setup(self)Build caption. FeedbackGot a problem with the documentation? Something unclear that could be clearer? Want to help improve it? Constructive criticism is very welcome - especially if you can suggest a better rewording! Please leave you feedback here in reply to the documentation thread in the Kamaelia blog. -- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT |
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