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Kamaelia.UI.OpenGL.Label.Label

For examples and more explanations, see the module level docs.


class Label(OpenGLComponent)

Label(...) -> A new Label component.

A Label widget for the OpenGL display service.

Keyword arguments:

Inboxes

Outboxes

Methods defined here

Warning!

You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers.

__init__(self, **argd)

x.__init__(...) initializes x; see x.__class__.__doc__ for signature

buildCaption(self)

Pre-render the text to go on the label.

draw(self)

Draw label cuboid.

setup(self)

Build caption.

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-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT