Kamaelia docs : Kamaelia.UI.Pygame.Ticker.Ticker


For examples and more explanations, see the module level docs.

class Ticker(Axon.Component.component)

Ticker(...) -> new Ticker component.

A pygame based component that displays incoming text as a ticker.

Keyword arguments (all optional):

  • text_height -- Font size in points (default=39)
  • line_spacing -- (default=text_height/7)
  • background_colour -- (r,g,b) background colour of the ticker (default=(128,48,128))
  • text_colour -- (r,g,b) colour of text (default=(232,232,48))
  • outline_colour -- (r,g,b) colour of the outline border (default=background_colour)
  • outline_width -- pixels width of the border (default=1)
  • position -- (x,y) pixels location of the top left corner
  • render_left -- pixels distance of left of text from left edge (default=1)
  • render_top -- pixels distance of top of text from top edge (default=1)
  • render_right -- pixels width of ticker (default=399)
  • render_bottom -- pixels height of ticker (default=299)

NOTE: render_left and render_top currently behave incorrectly if not set to 1


  • control : NOT USED (yet)
  • _displaycontrol : Shutdown messages & feedback from Pygame Display service
  • unpausebox : Any message unpauses the ticker
  • pausebox : Any message pauses the ticker
  • inbox : Specify (new) filename
  • alphacontrol : Transparency of the ticker (0=fully transparent, 255=fully opaque)


  • outbox : NOT USED
  • signal : NOT USED (yet)
  • _displaysignal : Shutdown signalling & sending requests to Pygame Display service

Methods defined here


You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers.

__init__(self, **argd)

x.__init__(...) initializes x; see x.__class__.__doc__ for signature


Clears the ticker of any existing text.


Main loop.

renderBorder(self, display)

Draws a rectangle to form the 'border' of the ticker

requestDisplay(self, **argd)

Generator. Gets a display surface from the Pygame Display service.

Makes the request, then yields 1 until a display surface is returned.

waitBox(self, boxname)

Generator. yields 1 until data ready on the named inbox.


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-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT

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