For examples and more explanations, see the module level docs.
PathMover(...) -> A new PathMover object.
PathMover can be used to move a 3d object along a path.
It can be controlled by sending commands to its inbox. These commands can be one of "Play", "Stop", "Next", "Previous", "Rewind", "Forward" and "Backward".
If the pathmover reaches the beginning or the end of a path it generates a status message which is sent to the "status" outbox. This message can be "Finish" or "Start".
Methods defined here
x.__init__(...) initializes x; see x.__class__.__doc__ for signature
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-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT
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