For examples and more explanations, see the module level docs.
LiftTranslationInteractor(...) -> A new LiftTranslationInteractor component.
An interactor for moving OpenGLComponents corresponding to mouse movement along the X,Y plane. When "grabbing" an object it is lifted by a specified amount.
Methods defined here
x.__init__(...) initializes x; see x.__class__.__doc__ for signature
Got a problem with the documentation? Something unclear that could be clearer? Want to help improve it? Constructive criticism is very welcome - especially if you can suggest a better rewording!
Please leave you feedback here in reply to the documentation thread in the Kamaelia blog.
-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT
This is an ongoing community based development site. As a result the contents of this page is the opinions of the contributors of the pages involved not the organisations involved. Specificially, this page may contain personal views which are not the views of the BBC. (the site is powered by a wiki engine)
(C) Copyright 2008 Kamaelia Contributors, including the British Broadcasting Corporation, All Rights Reserved.