Kamaelia.UI.OpenGL.Interactor.InteractorFor examples and more explanations, see the module level docs. class Interactor(Axon.AdaptiveCommsComponent.AdaptiveCommsComponent)Interactor(...) -> A new Interactor object (not very useful, designed to be subclassed) This component implements the basic functionality of an Interactor. An Interactor listens to events of another component and tranlates them into movement which is applied to the target component. It provides methods to be overridden for adding functionality. Keyword arguments:
Inboxes
Outboxes
Methods defined hereWarning! You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers. __init__(self, **argd)x.__init__(...) initializes x; see x.__class__.__doc__ for signature addListenEvents(self, events)Sends listening request for pygame events to the display service. The events parameter is expected to be a list of pygame event constants. frame(self)Method stub Override this method for operations you want to do every frame. It will be called every time the component is scheduled. Do not include infinite loops, the method has to return every time it gets called. handleEvents(self)Method stub Override this method to do event handling inside. Should look like this: while self.dataReady("events"): event = self.recv("events") # handle event ... makeInteractorLinkages(self)Method stub removeListenEvents(self, events)Sends stop listening request for pygame events to the display service. The events parameter is expected to be a list of pygame event constants. setup(self)Method stub Override this method for component setup. It will be called on the first scheduling of the component. FeedbackGot a problem with the documentation? Something unclear that could be clearer? Want to help improve it? Constructive criticism is very welcome - especially if you can suggest a better rewording! Please leave you feedback here in reply to the documentation thread in the Kamaelia blog. -- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT |
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