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Kamaelia.UI.OpenGL.Container.Container

For examples and more explanations, see the module level docs.


class Container(Axon.AdaptiveCommsComponent.AdaptiveCommsComponent)

Container(...) -> A new Container component.

A container to control several OpenGLComponents.

Keyword arguments:

Inboxes

Outboxes

Methods defined here

Warning!

You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers.

__init__(self, **argd)

x.__init__(...) initializes x; see x.__class__.__doc__ for signature

addElement(self, comp[, position][, rotation][, scaling])

applyTransforms(self)

Use the objects translation/rotation/scaling values to generate a new transformation Matrix if changes have happened.

handleMovement(self)

Handle movement commands received by corresponding inboxes.

main(self)

rearangeContents(self)

removeElement(self, comp)

Feedback

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Please leave you feedback here in reply to the documentation thread in the Kamaelia blog.

-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT