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Kamaelia.UI.OpenGL.ArrowButton

Simple Arrow Button component

A simple arrow shaped button without caption. Implements responsive button behavoir.

ArrowButton is a subclass of SimpleButton. It only overrides the draw() method, i.e. it only changes its appearance.

Example Usage

Two arrow buttons printing to the console:

Graphline(
    button1 = ArrowButton(size=(1,1,0.3), position=(-2,0,-10), msg="PINKY"),
    button2 = ArrowButton(size=(2,2,1), position=(5,0,-15), rotation=(0,0,90), msg="BRAIN"),
    echo = ConsoleEchoer(),
    linkages = {
        ("button1", "outbox") : ("echo", "inbox"),
        ("button2", "outbox") : ("echo", "inbox")
    }
).run()

Kamaelia.UI.OpenGL.ArrowButton.ArrowButton

class ArrowButton(Kamaelia.UI.OpenGL.SimpleButton.SimpleButton)

ArrowButton(...) -> A new ArrowButton component.

A simple arrow shaped button without caption. Implements responsive button behavoir.

Inboxes

Outboxes

Methods defined here

Warning!

You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers.

draw(self)

Methods inherited from Kamaelia.UI.OpenGL.SimpleButton.SimpleButton :

Methods inherited from Kamaelia.UI.OpenGL.OpenGLComponent.OpenGLComponent :

Feedback

Got a problem with the documentation? Something unclear that could be clearer? Want to help improve it? Constructive criticism is very welcome - especially if you can suggest a better rewording!

Please leave you feedback here in reply to the documentation thread in the Kamaelia blog.

-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT